Compare what carries out the instructions
In a physical logic puzzle, the child checks a sequence against a goal. In some board games, a helper moves pieces. A robot performs instructions in the room. Choose the feedback the child finds engaging and the people needed to make it happen.
Do not equate screen-free with independent
A game without an app may still need a grown-up to explain cards or act as a helper. Read the rules and age guidance before buying for solo use. Conversely, a device-based activity adds compatibility and setup checks beyond the printed age range.
Look beyond the first correct answer
Ask whether the child can change a route, choose another challenge or create a new goal. Check whether later activities need accessories or software. A series of short problems may fit limited attention better than a large build that must be completed before programming starts.